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Subject: Re: Repetition/draw test

Author: Robert Hyatt

Date: 20:21:28 03/09/00

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On March 08, 2000 at 15:00:36, John Stanback wrote:

>On March 08, 2000 at 05:11:11, Howard Exner wrote:
>
>>Test your chess engine if it handles this repition theme correctly. To do this
>>set up the position below and play the white side yourself. Do not enter the
>>winning move Kh5 but instead play the blunder Kg5. Now let your program play the
>>black side at say game/15. It will of course play Kd5+ which forces perpetual
>>check. After it does that try to trick the program and reply Kg4.
>>Now the test - does your program play the correct Qd1+ or does it blunder and
>>mistakenly repeat the position with Qe4+, assuming that the opponent will
>>blunder again with Kg5? Rebel Century failed this test and assumed white would
>>play again the poor move Kg5.
>>Why would a program do this? Do other programs fall into this trap of assuming
>>a repetition of moves even when not forced?
>>
>>[D]8/4k3/7Q/8/4q1KP/6P1/8/8 w - -
>
>Zarkov does not have a problem with this test since I do not
>count the 2nd repetition of a position as a draw in the first
>2 plies of the search.
>
>John


Actually, you or someone else had mentioned this idea to me a couple of years
ago.  I tried it but never decided to keep it.  I found the old code (trivial,
actually) and it does solve this pretty cleanly without hurting things too much
compared to the other approach I used a couple of years ago (2 in search or
1 in search + 2 in history = draw).

I am running with it now to see if I see anything I don't like, but it does
solve this simple test easily.



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