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Subject: Re: A bridge too far... / Another try with crafty

Author: Robert Hyatt

Date: 20:14:09 03/10/00

Go up one level in this thread


On March 10, 2000 at 11:30:44, pete wrote:

>On March 09, 2000 at 06:22:27, Heiner Marxen wrote:
>
>>>I am still interested though that if Bringer said mate in 18 is it sure it also
>>>can reach it ?
>>
>>That I don't know for sure: the author of Bringer could know that.
>>But I suspect that an announced mate *is* a forced mate, just the same
>>way others do it, also.
>>
>>After 10 hours of crunching on a PIII/550 with 500MB hash table
>>Chest 3.19 states "no mate in 16".  Somewhere in the search there
>>have been some partial "mate in 13", so a mate in 18 appears plausible
>>to me.  May be there is no shorter mate at all, which lets me wonder
>>how Bringer managed to find this mate... respect.
>>
>>Heiner Marxen   heiner@drb.insel.de     http://www.drb.insel.de/~heiner/
>
>As I still was curious I fed it again in crafty , this time on a faster system
>with no tablebases ; the result was quite strange :
>
>book file disabled.
>pondering disabled.
>playing a computer!
>hash table memory = 384M bytes.
>pawn hash table memory = 64M bytes.
>max threads set to 4
>
>Crafty v17.9 (4 cpus)
>
>White(1): setboard 8/8/5p2/5p2/5P2/3p3B/5k1P/3K4 w
>
>       +---+---+---+---+---+---+---+---+
>    8  |   |   |   |   |   |   |   |   |
>       +---+---+---+---+---+---+---+---+
>    7  |   |   |   |   |   |   |   |   |
>       +---+---+---+---+---+---+---+---+
>    6  |   |   |   |   |   | *P|   |   |
>       +---+---+---+---+---+---+---+---+
>    5  |   |   |   |   |   | *P|   |   |
>       +---+---+---+---+---+---+---+---+
>    4  |   |   |   |   |   | P |   |   |
>       +---+---+---+---+---+---+---+---+
>    3  |   |   |   | *P|   |   |   | B |
>       +---+---+---+---+---+---+---+---+
>    2  |   |   |   |   |   | *K|   | P |
>       +---+---+---+---+---+---+---+---+
>    1  |   |   |   | K |   |   |   |   |
>       +---+---+---+---+---+---+---+---+
>         a   b   c   d   e   f   g   h
>
>White(1): analyze
>end-game phase
>              clearing hash tables
>              time surplus   0.00  time limit 30.00 (3:00)
>         nss  depth   time  score   variation (1)
>starting thread 1
>starting thread 2
>starting thread 3
>
>...
>
>         24     7:40     ++   1. Bg2!!
>               24    20:41  10.11   1. Bg2 Kxg2 2. h4 Kf3 3. h5 Kxf4 4.
>                                    h6 d2 5. h7 Kg5 6. h8=Q Kg4 7. Qxf6
>                                    Kf4 8. Kxd2 Ke4 9. Qe6+ Kd4 10. Qxf5
>                                    Kc4 11. Qe5 Kb4 12. Qd5 Ka3 13. Qb5
>                                    Ka2 14. Kc3
>               24->  24:09  10.11   1. Bg2 Kxg2 2. h4 Kf3 3. h5 Kxf4 4.
>                                    h6 d2 5. h7 Kg5 6. h8=Q Kg4 7. Qxf6
>                                    Kf4 8. Kxd2 Ke4 9. Qe6+ Kd4 10. Qxf5
>                                    Kc4 11. Qe5 Kb4 12. Qd5 Ka3 13. Qb5
>                                    Ka2 14. Kc3
>bad move from hash table, ply=24
>               25    49:14     ++   1. Bg2!!
>         (2)   25-> 169:09  10.50   1. Bg2 Kxg2 2. h4 Kf3 3. h5 Kxf4 4.
>                                    h6 d2 5. h7 Kg5 6. h8=Q Kg4 7. Qxf6
>                                    Kf4 8. Kxd2 Ke4 9. Qe6+ Kd4 10. Qxf5
>                                    Kc4 11. Qe5 Kb4 12. Qd5 Ka3 13. Qb5
>                                    Ka2 14. Kc3
>               26   202:48     ++   1. Bg2!!
>               26-> 311:56  10.89   1. Bg2 Kxg2 2. h4 Kf3 3. h5 Kxf4 4.
>                                    h6 d2 5. h7 Kg5 6. h8=Q Kg4 7. Qxf6
>                                    Kf4 8. Kxd2 Ke4 9. Qe6+ Kd4 10. Qxf5
>                                    Kc4 11. Qe5 Kb4 12. Qd5 Ka3 13. Qb5
>                                    Ka2 14. Kc3
>               27   369:56     ++   1. Bg2!!
>               27   693:33  Mat150   1. Bg2 Kxg2 2. h4 Kf3 3. h5 Kxf4 4.
>                                    h6 Kf3 5. h7 Ke4 6. h8=Q Ke5 7. Qe8+
>                                    Kd4 8. Qf7 Kc5 9. Qxf6 f4 10. Qe5+
>                                    Kb6 11. Qxf4 Kb7 12. Qe4+ Kb6 13. Qe3+
>                                    Ka6 14. Kd2 Ka5 15. Qh6 Kb4 16. Qh5
>                                    <HT>
>               27-> 846:32  Mat150   1. Bg2 Kxg2 2. h4 Kf3 3. h5 Kxf4 4.
>                                    h6 Kf3 5. h7 Ke4 6. h8=Q Ke5 7. Qe8+
>                                    Kd4 8. Qf7 Kc5 9. Qxf6 f4 10. Qe5+
>                                    Kb6 11. Qxf4 Kb7 12. Qe4+ Kb6 13. Qe3+
>                                    Ka6 14. Kd2 Ka5 15. Qh6 Kb4 16. Qh5
>                                    Ka3 <HT>
>               28   919:01  Mat150   1. Bg2 Kxg2 2. h4 Kf3 3. h5 Kxf4 4.
>                                    h6 Kf3 5. h7 Ke4 6. h8=Q Ke5 7. Qe8+
>                                    Kd4 8. Qf7 Kc5 9. Qg8 f4 10. Qf8+ Kc4
>                                    11. Qh8 d2 12. Kxd2 Kb5 13. Qb8+ Kc5
>                                    14. Kd3 f3 15. Qc7+ Kd5 16. Qd7+ Kc5
>                                    <HT>
>
>Mate in 150 , wow :-)) .
>
>pete


Here is 'crafty' output from my quad xeon, using all 3-4-5 piece tablebases
(no sixes).

               20     1:43     ++   1. Bg2!!
               20     3:31  10.19   1. Bg2 Ke3 2. h4 Kxf4 3. Bf3 Ke5 4.
                                    h5 Ke6 5. Bd5+ Ke7 6. h6 Kf8 7. Kd2
                                    f4 8. Kxd3 f5 9. Ke2 Ke7 10. h7 Kf6
                                    11. h8=Q+ Kg5 12. Bf3
               20->   3:47  10.19   1. Bg2 Ke3 2. h4 Kxf4 3. Bf3 Ke5 4.
                                    h5 Ke6 5. Bd5+ Ke7 6. h6 Kf8 7. Kd2
                                    f4 8. Kxd3 f5 9. Ke2 Ke7 10. h7 Kf6
                                    11. h8=Q+ Kg5 12. Bf3
               21     3:49     ++   1. Bg2!!
               21->   6:43  10.58   1. Bg2 Ke3 2. h4 Kxf4 3. Bf3 Ke5 4.
                                    h5 Ke6 5. Bd5+ Ke7 6. h6 Kf8 7. Kd2
                                    f4 8. Kxd3 f5 9. Ke2 Ke7 10. h7 Kf6
                                    11. h8=Q+ Kg5 12. Bf3
               22     6:55     ++   1. Bg2!!
               22    15:08  Mat25   1. Bg2 Ke3 2. h4 Kxf4 3. Bf3 Ke5 4.
                                    h5 Ke6 5. Bd5+ Ke7 6. h6 Kf8 7. Kd2
                                    f4 8. Kxd3 f5 9. Be6 f3 10. Ke3 Ke7
                                    11. Kxf3 <HT>
               22->  16:43  Mat25   1. Bg2 Ke3 2. h4 Kxf4 3. Bf3 Ke5 4.
                                    h5 Ke6 5. Bd5+ Ke7 6. h6 Kf8 7. Kd2
                                    f4 8. Kxd3 f5 9. Be6 f3 10. Ke3 Ke7
                                    11. Kxf3 <HT>



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