Author: Jan Pernicka
Date: 00:42:49 04/07/00
Hi, week is over but my head is still full of questions, here they are: 1) how to quickly identify repetition in the game tree (with help from hash tables, probably) ? 2) when reading some info about Zarkov there were mentioned, without explanation, techniques as "reduced depth search" and "threat heuristics" - so how and when can they be used? Note: They were not mentioned in any context so to include that text here wouldn't be useful... 3) does "razoring" mean pruning in general (or even alfa-beta method)? Thank you in advance Jan
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