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Subject: Re: What program is this? FathomEngine!

Author: Fathom Chess

Date: 07:47:36 04/19/00

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On April 18, 2000 at 14:27:25, KarinsDad wrote:

>On April 18, 2000 at 14:20:02, James Robertson wrote:
>
>>On April 18, 2000 at 13:59:42, Dan Andersson wrote:
>>
>>>
>>>Always proud to beat a program at blitz tc, I actually had 1.28 left.
>>

Congratulations on your win.

>>
>>I believe it is "Fathom" by KarinsDad, but I am not sure.
>>

AARRGGH, someone already "owns" the name Fathom ?!?
Fathom Chess did not appear on any web searches.
Fathom did not appear as a computer account on FICS or CHESSNET.

>>James
>
>
>Actually not.
>
>It figures that someone would steal the name. Does anyone know anything about it
>such as how long it has been around and potentially, who put it there?
>
>KarinsDad :)

It's been around FICS and CHESSNET for about a month.

I work on it sporadically, for two or three months at a time,
about every two or three years.

I wrote this program in Basic about a million years ago.
Then I rewrote it in C about 5 years ago.
It plays alot of chess variants, such as 6X6 board, and grasshopper pieces.
Most of that stuff is recently ifdef'd out to play fast chess.
Last month I glued a winboard interface to it.

Even without bitboards, Fat^h^h^h <the program> has _fast_ move generation.

(lack of) FEATURES:
No hash tables.
  I'll add this major time-winner soon
  and the opening transpositions which come free with it.

No opening book.
  Many players choose to win the post mortem :)
  before I tweak the engine which chooses a different line.

No time management.
  That's why I launch the engine seeking one time control at a time.


Why?
I find free 1 or 2 percent speed improvements every day.
I have some innovative ideas how to add chess knowledge.





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