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Subject: Re: (adding diagram)

Author: Bruce Moreland

Date: 23:53:30 04/27/00

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On April 27, 2000 at 22:13:35, Tom Kerrigan wrote:

>On April 27, 2000 at 19:06:52, Bruce Moreland wrote:
>
>>It doesn't change during execution, it's created at boot time.  For any given
>>material configuration there is a list of endgame handlers, which may be empty.
>
>How do you encode the material such that it can be used to dispatch?
>
>-Tom

Two 32-bit ints, one for each color, is enough.  You just sub-divide into 4-bit
bins or whatever.  I'm trickier than this, but for these purposes this would be
enough.

You can hash the configurations or binary search a list each time material is
captured.  I don't remember what I do.

bruce




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