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Subject: Re: Remove the pawn and TBs show the draw !!!

Author: KarinsDad

Date: 15:09:03 05/01/00

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On May 01, 2000 at 16:26:25, Laurence Chen wrote:

>On May 01, 2000 at 01:54:30, Ernst Walet wrote:
>
>>On April 30, 2000 at 10:46:55, Harald Faber wrote:
>>
>>>This position is a nice test of endgame knowledge for programs:
>>>
>>>Which program(s) avoid 1.Bxh7?? g5+!! 2.hxg6+ Kg7 3.Rg8+ Kh6 and draw, white has
>>>no chance to enter the black fortress.
>>>
>>>[D]7R/5kpp/8/7P/4BK2/8/8/3r4 w - - am Be4h7;bm Kf4e5 Kf4g3;id
>>>Sax-Kovacevic,Sarajewo 1982;
>>
>>This is what Fritz6a analyses overnight after making the moves above.
>>
>>[D]6R1/7B/6Pk/8/5K2/8/8/3r4 w - - 0 1
>>
>>Still it sees a win for white.  Can you line out how the draw is achieved?
>>
>>Ernst.
>>snip
>Easy question to answer, just remove the White pawn from the above position, and
>the Tablebases (5 men) will give a score of 0.00.  If White cannot win by
>removing the pawn, it clearly shows that all Black has to do is to prevent the
>pawn from promoting, and give perpetual check.... Easy draw... :)
>Laurence


Yes, but are you sure that all positions that are 5 man TBs as draws cannot be
won with an additional pawn for the side with more material?

A program could not "drop the pawn" and be assured of a draw in any given
position. Hence, how do you code such a position?

KarinsDad :)



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