Author: Christophe Theron
Date: 22:21:15 05/12/00
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On May 12, 2000 at 16:21:01, blass uri wrote: >[D]1r3nk1/3rb1p1/p2p1pP1/1p2p3/Pnq1P1R1/2N1B3/1PPR3P/2NQ3K w - - 0 1 > >This position is from the ssdf games(Junior5-Junior6). >The evaluation was close to equality and suddenly Junior5 failed high and found >more than 1 pawn advantage for white. > >I post this position to demonstrate the fact that tactics is not only >sacrifices. > >Unfortunately tactical test positions are usually sacrifices. > >I am also not sure if there is only one good move for white. >White played in the game Rg2. >This is a good move with the idea to give mate by Rh4 and Qh5 but I am not sure >if this is the only good move and it is possible that axb5 and after it Rg2 also >give the same result(I did not check it) > >The point is not to find Rg2 but to find a significant change in the evaluation. > >How much do programs need to fail high? > >I think it is a good idea to generate a tactical test suite based on positions >from practical games and not based on finding sacrifices. > >In order to do it we need to analyze many games and find cases when there is a >significant change in the evaluation. > > >Uri Output from Chess Tiger 12.5: N9 32.40s Kg1 Bd8 axb5 axb5 Nd3 Ba5 +0.14 N9 33.50s axb5 +0.15 N9 36.52s axb5 axb5 Nd3 Bd8 Rf2 +0.23 N9 52.06s Rdg2 +0.24 N10 122.20s Rdg2 Bd8 Rh4 Ne6 axb5 axb5 Nd3 f5 Rh7 f4 Nxb4 Qxb4 Qd5 +0.52 N11 576.05s Rdg2 d5 +1.41 So Tiger needs 576s (9m 36s) to find the "solution", on a K6-2 400MHz, 8Mb hash tables. Christophe
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