Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: What if these IGM's did NOT know they were playing against a computer?

Author: walter irvin

Date: 05:55:21 07/13/00

Go up one level in this thread


On July 12, 2000 at 23:53:10, Victor Valenzia wrote:

>How do you think that today’s best players would fare if they did NOT know that
>they were playing against a computer?  Suppose, for the sake of argument, they
>were only told that they were playing against a very formidable opponent.
>Let’s take a top program on super hardware (i.e. Deep Junior in Dortmund).  The
>operator would somehow have the moves transmitted to him, perhaps by a tiny
>earpiece.  Without the “anti-computer” strategy, how do you think that the top
>players in the world would fare in this scenario?  What do you think the
>hardware’s ELO would be in this case?
>
>Let’s take it a step further.  Suppose we could take our super hardware back in
>time and pit it against Fischer, Alekhine, and Capablanca, all of whom had no
>experience playing against computers?  What do you think the results would be?
>I might be wrong, but my opinion is that the computer would defeat most of the
>great players from the past.  What do you think?
>
>Victor
i think if a gm did not know it was a computer the gm would do much woarse .the
elo would be 2700 at least .but the other side of the coin the computer should
know it is playing a human and have a separate program or different settings for
that purpose .to be even more prepared a computer should have a separate book
for each top level player.i'll bet thats what they did with deep blue .

as far as the players from the past ,a player such as morphy would destroy even
deep blue .but as for fischer capa ,alekine ect the computer might hold its own
for a while until they got used to the computer style of play .and then it would
be the same old thing .

one idea that i had was for a anti gm setting was for a program to have five
completely different engines .before the game starts a random number is
generated .depending on that number it would determine the order in which the
different engines would be used .the engines could change to the next one every
5 moves or so .it would be harder for the human to get a fix on what move the
computer would do next .



This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.