Author: Dann Corbit
Date: 13:45:16 07/15/00
Go up one level in this thread
On July 15, 2000 at 12:24:17, Mogens Larsen wrote: >On July 15, 2000 at 11:59:08, Michael de la Maza wrote: > >>Junior is humming along, not losing a single game, and forcing some of the best >>players in the world to play perfectly in order to salvage draws. >> >>Then Kramnik illustrates how to punish Junior. >> >>_All_ of the GMs _instantly_ get it. Some of them apply the lessons better than >>others, but all of them make Junior look silly and none of them lose. >> >>GMs are amazing. >> >>When the history of computer chess is written, it will be divided into the >>pre-Kramnik and post-Kramnik era. > >If you had followed the recent tournaments with computer program participation, >you would have noticed that Kramnik was far from being the first Grandmaster to >utilize an anti-computer strategy succesfully. This is true, but mostly, the GM's do not try to blockade or other common anti-computer strategies, but rather "play their normal gams." I have exchanged email with GM's who have played high profile computer matches. I can tell you that for sure some of them really don't have any idea what sort of strategy is successful against computers. A very high profile event like this one will (I think) get the message out. Now that computers are proving to be real competition, I think it is an opportunity. It is an opportunity for the program vendors to get some really high exposure. It is an opportunity for the GM's to learn how to beat them. I think five years ago no GM's took the computers seriously -- indeed they did not need to. But now, they need to rethink that position. Once they learn to play well against computers, several things will happen. One thing that will happen is that the programmers will work to break these strategies. They will be successful, and so the GM's will have to learn new strategies. When I played crafty the first time (I think it was version 11.something or 12.something) I found I could block the pawns. I did not even know about winboard, so I had to do it with an actual chessboard (I'm not very good at visualizing). The latest versions of crafty will absolutely not let me do that. Whatever Bob has done has simply prevented me from gaining these formations at all. Against a GM or a Super GM it will be much harder to prevent it, I think. But the algorithms can continually be improved. In addition, the hardware improves exponentially. In 4 years, the Deep Junior machine will be what the secretary uses to type a letter. In ten years, today's supercomputer will be what the average developer uses to compile. At some point, that relentless pressure must pass even the best humans.
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