Author: Dann Corbit
Date: 15:48:16 07/17/00
Go up one level in this thread
On July 17, 2000 at 18:42:52, Jesus de la Villa wrote: [snip] >I think they can save the move and its score from the ply 1 move list, since >it is the actual legal moves available and will not disappear. So, they can >randomly pick from the top 5 or 3 moves (razonably close to the best) and >make the "random" move. >I think this could work well. How do they know the eval in centipawns of the move they choose? What if the best move is a checkmate and all others lose? How will you know? Alpha-Beta only gives the score of the best move.
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