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Subject: Re: Computers are stronger at defense than attack! Humans-not.

Author: blass uri

Date: 23:37:07 07/19/00

Go up one level in this thread


On July 19, 2000 at 23:42:46, Robert Hyatt wrote:

>On July 18, 2000 at 14:29:53, blass uri wrote:
>
>>On July 18, 2000 at 14:27:58, stuart taylor wrote:
>>
>>>On July 18, 2000 at 12:17:57, blass uri wrote:
>>>
>>>>On July 18, 2000 at 12:10:57, stuart taylor wrote:
>>>>
>>>>>Let me clarify. Of course computers always look for the best move in attack, and
>>>>>also play the move they evaluate as as best. But when they see the evaluation
>>>>>going down, they will look perhaps a whole extra ply deeper in search of finding
>>>>>a way to bring the evaluation back up again.
>>>>>  But if they see their evaluation going up, they do that move, sometimes very
>>>>>quickly, atleast they don't grind away labouriously trying to find something
>>>>>even better, even if the first "good move" is not all that good relatively.
>>>>
>>>>My knowledge is that Junior almost always finish the iteration of moves.
>>>>
>>>>If it see the evaluation goes up it will usually not play without checking all
>>>>the other moves in the same iteration.
>>>>
>>>>Uri
>>>
>>>Hiarcs too, usually. But if it is losing, it just goes on and on thinking, for
>>>very long periods, letting its clock tick till quite near the end.
>>> If that would help it salvage the position, it would be time well spent.
>>
>>Hiarcs is the only program that I know that does it.
>>
>>Uri
>
>Crafty will do it also...

I meant to the fact that hiarcs does not finish the iteration of moves when it
fails low but does another iteration.

I claimed that Junior usually finish the iteration of moves before playing.

stuart replied
Hiarcs too but if it is losing it just goes on thinking...

He meant that finising the iteration of moves is not enough after failing low
and it does another iteration.

I replied that hiarcs is the only program that I know that does it.

My opinion is that the idea of doing another iteration after failing low may be
a good idea only when you have many moves to the time control.

If you have 110 minutes for moves 15-40 and you fail low then using 30 minutes
for one move because of doing another iteration is not a disaster and may be
productive but later in the game it is not a good idea.

Uri



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