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Subject: Re: Dead Wrong!

Author: Robert Hyatt

Date: 13:47:05 07/22/00

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On July 22, 2000 at 10:25:15, blass uri wrote:

>On July 22, 2000 at 10:17:44, Robert Hyatt wrote:
>
>>On July 22, 2000 at 00:39:09, blass uri wrote:
>>
>>>On July 21, 2000 at 16:48:09, Randall Shane wrote:
>>><snipped>
>>>>Using the above statement to claim that Deep Blue had a simple evaluation
>>>>function is a clear misunderstanding of the paragraph's internal and external
>>>>context.  From that statement, all that one can reasonably derive is that Deep
>>>>Blue has a simpler eval function than the human brain
>>>
>>>I think that commercial programs has more complicated evaluation function than
>>>the human brain.
>>
>>I hate to argue here, but this is _absolute_ nonsense.  Chess programs are to
>>the human brain as an insect is to the human specie.  Insects can do some
>>things better.  They can carry more, in ratio to their body weight.  They
>>can jump higher.  But they are _not_ more knowledgeable about anything.
>>
>>I'm surprised anybody would even begin to suggest this.  I'd be more than
>>happy to read any evaluation function you want and point out the places where
>>I have knowledge that it doesn't.  But we are going to have to have a lot of
>>time to do this, because the gap is HUGE.
>
>There are many things that humans know and computers do not know but there are
>many things that computers know and humans do not know.
>
>Humans can forget about one weakness in their evaluation and computer cannot do
>it.
>
>I did not say that computer programs have better evaluation function but more
>complicated.
>
>If I have to calculate the evaluation of a chess program instead of using my
>brain then I will have to use a lot of time.
>
>Humans can see 1-3 nodes per second because they do not do a lot of calculations
>in their evaluation function.
>
>Uri
>
>
>Uri


The human brain is generally credited with the ability to do the equivalent of
2 billion instructions per second.  Just not one after the other.  But all
2 billion at one time.  Just because we only search 3 nodes per second does
not mean that is all we are doing.  You only have to watch a GM play blitz vs
a computer to realize there is more going on in his head than that puny
3 nodes per second, otherwise they would _never_ win or draw.  Yet they do all
the time...



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