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Subject: Re: Creating a chess program!

Author: Dan Homan

Date: 05:36:41 08/11/00

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On August 11, 2000 at 08:22:23, Dan Homan wrote:

>On August 10, 2000 at 13:47:20, Tom Kerrigan wrote:
>
>>On August 10, 2000 at 08:47:55, Dan Homan wrote:
>>
>>>I certianly agree that not having prior programming experience would make
>>>writing a chess program quite challenging.
>>>
>>>However, I am really surprised by your last statement.  Do you really know
>>>experienced programmers who couldn't write a chess program or who actually
>>>failed at writing one?  Are you sure that it was something that was important
>>
>>Chess programming is not like normal programming, and I believe it can be very
>>difficult for people even if they're good programmers otherwise.
>>
>>For most programs, it is immediately obvious if the program is working or not.
>>But a chess program just spits out a lot of numbers and moves and there's
>>nothing to tell you if it's working right.
>>
>>Also, debugging a chess program is difficult because it's an extremely fast and
>>complicated loop. Finding the exact point of failure and stopping the program at
>>that point is not easy and it's not something you have to do with normal
>>programs.
>>
>>There are techniques to overcome these problems, but even good programmers may
>>not think of these techniques.
>>
>>-Tom
>
>I don't know any programmers who aren't capable of these things. I think the
>necessary assets are interest and determination. Natural ability is not very
>important, unless we are talking about creating a top program.  This is just my
>opinion, of course.
>
> - Dan

I should probably point out that by specifying "programmers" and people with
the "interest and determination", I've already included people with a good bit
of natural ability.  I just don't think there is anything special about chess
programming that requires abilities above those necessary to create any other
kind of (reasonably complex) program.

 - Dan



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