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Subject: Re: Mobility in eval

Author: Christophe Theron

Date: 19:34:26 11/26/97

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On November 25, 1997 at 19:32:40, Bruce Moreland wrote:


>I have no mobility terms in Ferret, it seems to do fine without them.
>Sometimes it gets bad pieces, but so do other programs.
>
>I'm not opposed to mobility terms, maybe they work.  If someone has
>experience with them, or knows of a professional program that *for sure*
>uses them (not just a deduction of the form, "they are very slow, so
>they must use mobility"), please let us know.

I would bet ChessMaster 4000 uses mobility. I've played many games
against it, and it's completely obvious that it has huge weights for
mobility. It has 2 main goals in the game: 1) crush your mobility 2)
attack your king.

Sometimes it can sac 1 pawn to get a large mobility advantage.

I don't know about CM5000. Can someone tell us?



>I think it may be possible to be more sophisticated than this, without
>having to go to the trouble of iterating the pseudo-moves for the
>pieces.

The 32-bits version of Tiger that played the 15WMCC had no mobility
evaluation, except in piece-square tables. And it is a bad way to do it.
Take a look at the game Tiger-Stobor (11th round). Everything happened
as if Tiger didn't play that game. I got 3 bad pieces!

I've been so upset by this game (Tiger could have been in the middle
rankings if only it had played a little bit), that my only work since
the world championship has been to include a REAL mobility evaluation.

And it works very fine. Tiger's playing sytle has completely changed.
Now it plays much safer. Of course it is 30% slower, and that's a bad
news because the only real strength of Tiger was the depths it reaches.
But I have to do some tuning (lazy eval, and so on), and maybe I'll get
a much better program.


Christophe



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