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Subject: Re: Mobility in eval

Author: Ernst A. Heinz

Date: 01:14:18 11/27/97

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On November 26, 1997 at 10:25:05, Andreas Mader wrote:
>
>Nimzo98 uses mobility terms for sure and it is a very fast program, too.
>I was involved in the design of the mobility evaluation, funny things
>can happen if you evaluate the mobility of a piece too high :). The user
>can change the weight of four general mobility factors ('normal'
>mobility and 'x-ray' mobility in midgame and endgame) if he/she wants to
>do experiments.
>
>Andreas

In the train on our way to Paris, Chrilly Donninger told me that he
uses the old and well-known "trick" of calculating (pseudo-) mobility
during move generation ...

BTW, the Nimzo98 engine seems to be a wonderful animal -- with roughly
1000 instructions per node it is surely in the same ballpark as Fritz
w.r.t. speed (i.e., nodes per second).

My sincere congratulations to the whole Nimzo98 team!

=Ernst=



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