Author: Dave Gomboc
Date: 09:09:59 08/17/00
Go up one level in this thread
On August 17, 2000 at 07:17:12, Tony Werten wrote: >On August 17, 2000 at 01:06:11, Peter Kappler wrote: > >>On August 16, 2000 at 23:09:02, Christophe Theron wrote: >> >>>On August 16, 2000 at 19:47:27, Dan Andersson wrote: >>> >>>>On August 16, 2000 at 19:34:21, Gian-Carlo Pascutto wrote: >>>> >>>>>On August 16, 2000 at 18:52:03, David Rasmussen wrote: >>>>> >>>>>>My Qsearch usually takes up 70-80 % of the nodes searched. >>>>>>What are the, say, 10 best ideas/techniques to cut this number down? >>>>> >>>>>a) don't qsearch >>>>> >>>>>b) use futility pruning >>>>> >>>>>c) use SEE futility pruning >>>>> >>>>>d) live with it...qsearch % tends to be high in every chessprogram >>>>> >>>>>>P.S. I am writing a new chess program from scratch and I'm very much in love >>>>>>with the scientific beauty of MTD(f). What are the pratical pros and cons of >>>>>>doing MTD(f). What are the pitfalls etc. ? >>>>> >>>>>It causes trouble with search trics that depend on alpha/beta values. >>>>But introduces new tricks. Especially if one uses ETC. >>> >>> >>>Sorry to ask (actually you certainly expect someone will ask), but >>> >>>What is ETC? >>> >>> >>> Christophe >>> >> >> >>Enhanced Transposition Cutoffs. >> >>If the current position isn't in the hashtable, you try each legal move in the >>hope that one of them will produce a hash hit with a score that can cause a >>cutoff. >> >>I think Schaeffer(?) wrote a paper on this... > >It was Aske Plaat in his PhD thesis " Research, Re:search and Re-search " >( which is mostly about MTD ) > >Tony It's there too, but there was a paper published by Schaeffer and Plaat on it earlier, which can be found in the 1994-1996 time range at http://www.cs.ualberta.ca/~jonathan/Papers/ai.html Dave
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