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Subject: Re: What more is fast/slow?

Author: Vincent Diepeveen

Date: 14:55:13 08/18/00

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On August 18, 2000 at 11:04:30, Tony Werten wrote:

>On August 18, 2000 at 07:31:18, Vincent Diepeveen wrote:
>
>>On August 17, 2000 at 08:29:05, Tony Werten wrote:
>>
>>>On August 16, 2000 at 13:11:04, Eugene Nalimov wrote:
>>>
>>>>On August 15, 2000 at 23:27:46, Larry Griffiths wrote:
>>>>
>>>>>I looked through some literature for the Intel Itanium processor and did not see
>>>>>any Bit Scan Forward or Bit Scan reverse instructions.  Does anyone know for
>>>>>sure if the Itanium has these instructions or something like them.
>>>>>My bitboard move generation would really suck without BSF or BSR.
>>>>>
>>>>>Larry.
>>>>
>>>>No. There are no such instructions. You have to use ifs, shifts, and lookup
>>>>table. Here is the example -- FirstOne()/LastOne() that I wrote for IA-64
>>>>version of Crafty (it is not in the official build yet):
>>>
>>>Unfortunately shifts and integer multiplications are said to be 3 times as slow
>>>on this new architecture ( makes you wonder how new it is ) At least that's what
>>>i read today. If this is true, this processor will be a big dissapiontment for
>>>chessprograms. ( well, it does run on 1.5 Ghz )
>>
>>How fast are array look ups on this Itanium,
>>and how many instructions a clock can it do?
>
>Array lookups need shifts so it can't be good. If i remember correctly it can do
>4 instructions per clock. ( theoreticly, because the (in order ?) prediction
>table can only supply 3 ) It is supposed to solve some of the problems with a 4
>MB level 3 cache. ( Speed is unknown to me )

4 instructions a clock rocks, but if the shift is slow,
then i can rename my program and most likely most chessprograms
in undeep when it runs at a MERCED.

Yet if the 'if then else' mispredictoins go away, then that's
real interesting.

>Tony
>
>>
>>>Tony
>>>
>>>>
>>>>int FirstOne(BITBOARD arg1) {
>>>>    unsigned  bias;
>>>>
>>>>    bias = 0;
>>>>    if (arg1>>32)
>>>>      arg1 >>= 32;
>>>>    else
>>>>      bias += 32;
>>>>    if (arg1>>16)
>>>>      arg1 >>= 16;
>>>>    else
>>>>      bias += 16;
>>>>    if (arg1 >> 8)
>>>>      arg1 >>= 8;
>>>>    else
>>>>      bias += 8;
>>>>    return (first_ones_8bit[arg1]+bias);
>>>>}
>>>>
>>>>int LastOne(BITBOARD arg1) {
>>>>    unsigned  bias;
>>>>
>>>>    bias = 0;
>>>>    if ((unsigned) arg1) {
>>>>      arg1 = (unsigned) arg1;
>>>>      bias = 32;
>>>>    }
>>>>    else
>>>>      arg1 >>= 32;
>>>>    if (arg1&65535) {
>>>>      arg1 &= 65535;
>>>>      bias += 16;
>>>>    }
>>>>    else
>>>>      arg1 >>= 16;
>>>>    if (arg1&255) {
>>>>        arg1 &= 255;
>>>>        bias += 8;
>>>>    }
>>>>    else
>>>>        arg1 >>= 8;
>>>>    return (last_ones_8bit[arg1]+bias);
>>>>}
>>>>
>>>>Here is output of 64-bit MSVC for those functions:
>>>>
>>>>// Begin code for function: FirstOne:
>>>>	.proc	FirstOne#
>>>>	.align 32
>>>>FirstOne: 						// COMDAT
>>>> {   .mii  //R-Addr: 0X00
>>>>	mov	r29=r0					    //19.	cc:0
>>>>	shr.u	r30=r32, 32				    //20.	cc:0
>>>>	addl	r31=@ltoff(first_ones_8bit#),gp;;	    //32.	cc:0
>>>> }
>>>> {   .mmi  //R-Addr: 0X010
>>>>	cmp.eq.unc p7,p6=r0, r30;;			    //20.	cc:1
>>>>	ld8	r28=[r31]				    //32.	cc:2
>>>>  (p6)	mov	r32=r30					    //21.	cc:2
>>>> }
>>>> {   .mmi  //R-Addr: 0X020
>>>>  (p7)	mov	r29=32;;				    //23.	cc:2
>>>>	nop.m	 0
>>>>	shr.u	r27=r32, 16;;				    //24.	cc:3
>>>> }
>>>> {   .mmi  //R-Addr: 0X030
>>>>	cmp.eq.unc p9,p8=r0, r27;;			    //24.	cc:4
>>>>  (p8)	mov	r32=r27					    //25.	cc:5
>>>>  (p9)	adds	r29=16, r29;;				    //27.	cc:5
>>>> }
>>>> {   .mii  //R-Addr: 0X040
>>>>	nop.m	 0
>>>>	shr.u	r26=r32, 8;;				    //28.	cc:6
>>>>	cmp.eq.unc p11,p10=r0, r26;;			    //28.	cc:7
>>>> }
>>>> {   .mii  //R-Addr: 0X050
>>>>  (p10)	mov	r32=r26					    //29.	cc:8
>>>>  (p11)	adds	r29=8, r29;;				    //31.	cc:8
>>>>	add	r25=r28, r32;;				    //32.	cc:9
>>>> }
>>>> {   .mmi  //R-Addr: 0X060
>>>>	ld1	r22=[r25];;				    //32.	cc:11
>>>>	add	r8=r22, r29				    //32.	cc:13
>>>>	nop.i	 0
>>>> }
>>>> {   .mfb  //R-Addr: 0X070
>>>>	nop.m	 0
>>>>	nop.f	 0
>>>>	br.ret.sptk.few b0;;				    //33 	cc:13
>>>> }
>>>>
>>>>// Begin code for function: LastOne:
>>>>	.proc	LastOne#
>>>>	.align 32
>>>>LastOne:	 						// COMDAT
>>>>// File c:\crafty\vcinline.h
>>>> {   .mii  //R-Addr: 0X00
>>>>	cmp4.eq.unc p7,p6=r0, r32			    //39.	cc:0
>>>>	mov	r30=65535				    //45.	cc:0 	mov	r29=255					    //51.	cc:0
>>>> }
>>>> {   .mmi  //R-Addr: 0X010
>>>>	mov	r28=r0;;				    //38.	cc:0
>>>>	addl	r31=@ltoff(last_ones_8bit#),gp		    //57.	cc:1
>>>>  (p7)	shr.u	r27=r32, 32				    //44.	cc:1
>>>> }
>>>> {   .mii  //R-Addr: 0X020
>>>>  (p6)	mov	r28=32					    //41.	cc:1
>>>>  (p6)	zxt4	r27=r32;;				    //40.	cc:1
>>>>	and	r25=r30, r27				    //45.	cc:2
>>>> }
>>>> {   .mmi  //R-Addr: 0X030
>>>>	ld8	r26=[r31];;				    //57.	cc:2
>>>>	cmp.eq.unc p9,p8=r0, r25			    //45.	cc:3
>>>>	nop.i	 0;;
>>>> }
>>>> {   .mii  //R-Addr: 0X040
>>>>  (p8)	mov	r22=r25					    //46.	cc:4
>>>>  (p9)	shr.u	r22=r27, 16				    //50.	cc:4
>>>>  (p8)	adds	r28=16, r28;;				    //47.	cc:4
>>>> }
>>>> {   .mmi  //R-Addr: 0X050
>>>>	and	r21=r29, r22;;				    //51.	cc:5
>>>>	cmp.eq.unc p11,p10=r0, r21			    //51.	cc:6
>>>>	nop.i	 0;;
>>>> }
>>>> {   .mii  //R-Addr: 0X060
>>>>  (p10)	mov	r20=r21					    //52.	cc:7
>>>>  (p11)	shr.u	r20=r22, 8				    //56.	cc:7
>>>>  (p10)	adds	r28=8, r28;;				    //53.	cc:7
>>>> }
>>>> {   .mmi  //R-Addr: 0X070
>>>>	add	r19=r26, r20;;				    //57.	cc:8
>>>>	ld1	r18=[r19]				    //57.	cc:9
>>>>	nop.i	 0;;
>>>> }
>>>> {   .mfb  //R-Addr: 0X080
>>>>	add	r8=r18, r28				    //57.	cc:11
>>>>	nop.f	 0
>>>>	br.ret.sptk.few b0;;				    //58 	cc:11
>>>> }
>>>>
>>>>Please notice that there are no branches -- IA-64 allows to use predicated
>>>>instructions instead. So no branch mispredict penalty. Assuming that both
>>>>256-bytes tables are in the L1 cache, FirstOne() is executed in 14 clock cycles,
>>>>LastOne() in 12.
>>>>
>>>>Eugene



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