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Subject: Re: Searching 18-20 ply just using nullmove

Author: Ed Schröder

Date: 21:41:10 08/18/00

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On August 18, 2000 at 16:11:59, Uri Blass wrote:

>On August 18, 2000 at 15:54:50, Vincent Diepeveen wrote:
>
>>On August 18, 2000 at 13:50:58, Christophe Theron wrote:
>>
>>>On August 18, 2000 at 07:15:30, Vincent Diepeveen wrote:
>>>
>>>>On August 18, 2000 at 02:00:59, Christophe Theron wrote:
>>>>
>>>>>On August 17, 2000 at 23:16:56, Vincent Diepeveen wrote:
>>>>>
>>>>>>On August 17, 2000 at 22:23:54, Uri Blass wrote:
>>>>>>
>>>>>>>On August 17, 2000 at 21:21:46, Vincent Diepeveen wrote:
>>>>>>>
>>>>>>>>Hello,
>>>>>>>>
>>>>>>>>A few years ago (about 3) i claimed that searching 18-20 ply was possible
>>>>>>>>with huge hashtables, nullmove, a good evaluation function, and
>>>>>>>>several billions of nodes.
>>>>>>>
>>>>>>>searching 18-20 plies with recursive null move pruning is possible and there is
>>>>>>>no doubt about it.
>>>>>>>
>>>>>>>You may miss things because of null move.
>>>>>>
>>>>>>Are you referring here that i need a bunch of plies more for a few
>>>>>>very rare positions where way more as 2 nullmoves are not enough to
>>>>>>see the truth? Just like my program won't find that huge mate as
>>>>>>posted a bunch of messages below?
>>>>>>
>>>>>>>>I was considered nuts by half of the RGCC population, because no
>>>>>>>>branching factor was capable of being that good, when you would
>>>>>>>>search deeper, your branching factor would NOT get under 4.0, that
>>>>>>>>was considered impossible by a lot of people even.
>>>>>>>>
>>>>>>>>Obviously most people following: "i believe that i see in the ads
>>>>>>>>or where i see the outputs from", they challenged me. Some went even
>>>>>>>>that far and called me nuts, a liar and a frog and many other terms.
>>>>>>>
>>>>>>>I did not read RGCC but I believe that people called you a liar because you make
>>>>>>>the impression that you can see everything in the next 18-20 plies except some
>>>>>>>lines that you will look for only 14-16 plies because of null moves when the
>>>>>>>fact is that you can miss also lines with 10 plies because you use recursive
>>>>>>>null move pruning(I remember that this was my impression when I read your posts
>>>>>>>here about 18-20 plies).
>>>>>>>
>>>>>>>I do not say that using recursive null move is wrong but your 18-20 ply search
>>>>>>>can miss 10 plies lines(If your evaluation is good enough these lines are
>>>>>>>usually not important but I believe that there are cases when they are
>>>>>>>important)
>>>>>>
>>>>>>This is incredible hard to believe. The number of positions where
>>>>>>3 free moves + qsearch will fail. If that fails, then there must
>>>>>>be something really wrong in evaluation! It sure can miss things,
>>>>>>but the alternative is to search at most 12 ply fullwidth after
>>>>>>a full night. Give me 18-20 plies then WITH nullmove please!
>>>>>>
>>>>>>So a zugzwang or 2 is no problem to detect then. Apart from that, the
>>>>>>rare times we see a zugzwang arise in a game, that's usually already
>>>>>>seen by my double nullmove.
>>>>>>
>>>>>>With a material only program proof isn't hard btw for this,
>>>>>>as you can take openingsposition where my stupid experiment played
>>>>>>1.a3 searching 30 plies.
>>>>>>
>>>>>>However, the whole discussion 3 years ago,
>>>>>>when i cannot remember any person called Uri Blass posting at that time,
>>>>>>was not a claim of mine that chess could be solved.
>>>>>>
>>>>>>In contradiction!!!!!
>>>>>>Where Jaap v/d Herik writes in the start of the 80s in "computerchess"
>>>>>>the next quote: "when software will search 10-11 ply then no human will
>>>>>>be able to ever beat it". I completely have said the opposite,
>>>>>>that after a ply or 12 only evaluation matters!
>>>>>>
>>>>>>Nowadays i would modify that already to 10 ply, noting that in difficult
>>>>>>openingspositions the understanding of todays chess programs is still
>>>>>>that bad that they need a few ply more to see some consequences there,
>>>>>>so still that 12 there as found by De Groot to be the depth where the
>>>>>>majority of short term plans are based upon is still valid!
>>>>>>
>>>>>>I said this partly based upon also experiences of my draughtsprogram
>>>>>>which already for years can search easily 25-30 ply after a night, and
>>>>>>the only way in which we (marcel monteba and me) could improve the
>>>>>>search was by adding knowledge. This draughts program searches fullwidth
>>>>>>by the way, as doing nothing is usually very well. I don't need to
>>>>>>note that it sees all tactics of world champions within flashes of
>>>>>>seconds, where even an average but smart national player can beat it
>>>>>>pathetically.
>>>>>>
>>>>>>My claim was that branching factor above 10 plies was much better as
>>>>>>i expected it to be, because of better working of hashtables, and
>>>>>>more efficient search by means of a better evaluation which would
>>>>>>basically research the same tree over and over again. Basically i
>>>>>>claimed that with the number of nodes that Deep Blue searched, one
>>>>>>could easily build a much better quality search in software.
>>>>>>
>>>>>>So what you write here above : "searching 18-20 ply is without doubt
>>>>>>possible with nullmove", that's exactly what no one dared to say 3 years
>>>>>>ago, and i'm happy you write it here! It proves how opinions have changed,
>>>>>>as 3 years ago NO ONE dared to say that, except me.
>>>>>>
>>>>>>Now i don't want to sound like a profet, but i wanted to raise this
>>>>>>discussion a bit to show how fullwidth search has superseded by
>>>>>>nullmove driven search, and how these programs have progressed in search
>>>>>>the past years and now are dominating the scene, where 10 years ago
>>>>>>Genius with a fullwidth search, a few singular extensions, pruning and
>>>>>>a clever selective search completely dominated the world of computerchess
>>>>>>with tactics, only losing now and then from faster machines.
>>>>>
>>>>>
>>>>>
>>>>>In my experience, Genius is one of the most complete program in term of
>>>>>knowledge, especially in the endgame. You'll have a hard time if you try to find
>>>>>a position that Genius does not understand when other modern programs understand
>>>>>it.
>>>>
>>>>Genius sees tactical a lot indeed, but it's knowledge is really outdated.
>>>>It's a slaughter to play against Genius nowadays as it's missing too
>>>>much knowledge and it sure isn't good in endgame, the more boring an
>>>>endgame is, the bigger the chance it loses it!
>>>
>>>
>>>
>>>The only explanation I see is that we do not have the same Genius...
>>
>>
>>Or our rating difference is 2255 points, that's also a possible reason.
>>I just missed my IM norm 2 weeks ago. Hope to be IM before 2003.
>
>I guess that you mean that christophe is 2255 elo better than you(saying the
>opposite is an illogical insult that is not based on facts and it is not allowed
>in CCC so I must assume that you mean that he is 2255 elo better than you).
>
>Uri

You must have missed Vincent's point. It is just his way of making new
friends.

Ed



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