Author: Christophe Theron
Date: 15:59:24 08/23/00
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On August 23, 2000 at 14:30:20, Keith Conary wrote: >I currently have an active account which runs Chess Tiger automatically on ICC >and I've found that running it with the suggested hash table increment of 4-8M >works well for fast times against computers only. But I get several draws and >losses to IMs and GMs with the small hash table settings. After increasing the >hash table size to 64M, I get the opposite effect, meaning I crush the humans >and lose to the computer at 5 3. Is there a medium that can be reached in >tigers' settings to balance the performance between humans and computers? > >Thanks > >Keith Hi Keith! As the author of the engine, I confirm that what you have noticed can only be explained by "luck" (noise). When you play fast time control games with Tiger, you must set the hash table size to a low value (between 2Mb and 8Mb). This is because Chess Tiger 12.0 needs to clear the hash tables before every thinking process, and this takes too much time if your hash tables are big. With really big hash tables, you simply waste 0.2 to 0.5 second per move clearing the tables, and after 100 moves you have simply wasted 50 seconds clearing them, and will lose on time. This problem will totally disappear in the next version of the engine (Chess Tiger 13), and with the new engine the rule is simple: you give as much RAM for hash tables as you can, even if you play game in 10 seconds. Because the new engine does not need to clear the hash tables anymore. But until you get the new engine, you need to set a low hash table size when you play fast time control games. And the hash table size has no effect on the playing strength against humans. As far as I know. Christophe
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