Author: Mike S.
Date: 06:28:44 10/08/00
Should programs be able, or be allowed, to move in *zero* seconds of thinking time? I don't think so (except when the pondering prepared for an opponent's move which is actually played), but I'd like to hear what others, especially blitz players or users who have programs play blitz/lightning at servers, think about this. Is it fair, to make series of moves in zero seconds? Probably, long sequences of very low quality moves in engine matches could be avoided also, by forcing a minimum of 1 second (i.e. as a common standard in computer chess programs). Thanks, M.Scheidl
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