Author: Pete Galati
Date: 20:05:19 01/22/01
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On January 22, 2001 at 21:19:36, Laurence Chen wrote: >On January 22, 2001 at 20:49:41, Pete Galati wrote: > >>On January 22, 2001 at 20:01:22, Bruce Moreland wrote: >> >>>[D]r4r1k/4bppb/2n1p2p/p1n1P3/1p1p1BNP/3P1NP1/qP2QPB1/2RR2K1 w - - 0 1 >>> >>>After a trillion nodes (19 plies) my program can't solve this. >>> >>>It wants to play Nxh6 with a dubious +1 score (up an exchange for a pawn, and >>>probably losing a pawn), but it can't find the key, which is Ng5. >>> >>>If this is solvable, it is much harder than many of the others. >>> >>>bruce >> >>I more or less understand Nxh6 (which probably automatically makes it bad) >>because it pretty much trades a Knight for messing up the King's protection, but >>does it's search show you haw it planned to take advantage of that? >> >>But I don't understand why Ng5 is supposed to be the besy move. >> >>Pete >Hey, I believe this position was taken from Bobby Fischer game where he played >the King's Indian Attack. I believe that the idea of Ng5 is to eliminate the >white square Bishop, once this Bishop comes off, White can exploit the weakness >in the White squares surrounding Black's King. Should Black take the knight it >will open up the h-file which then White can shift its pieces and setup the >rooks to take advantage of the h-file. Hope this helps. >Regards, >Laurence Thanks, that makes sense. Every program I've thrown this at so far (short periods of time though) has wanted to do Rxkt, and that's irritating, I don't care for that move at all. Pete
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