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Subject: ways to factor chess engine from UI

Author: Greg Manning

Date: 12:45:11 02/20/98


What are the methods commonly used for factoring a chess-playing
engine from the rest of a chess program (e.g. user interface)?

As far as I can tell:
  - GNUchess command line used by xboard   (yuck)
  - appleevents used by ExaChess           (mac only)
  - CEngine class used by The Crazy Bishop (GNU license)
  - Minimax command line used by chess232  (I can't read German)
  - telnet to an ICS

I'm not thrilled by any of these and I'm wondering what others exist.
Generally, I like the C++ class idea best but prefer to avoid GNU
for this.  Is it a dumb idea to design a new one from scratch?

Sorry if this is a FAQ.

thanks,

Greg



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