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Subject: Re: negative extensions

Author: Uri Blass

Date: 11:40:27 01/25/01

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On January 25, 2001 at 14:11:36, Peter McKenzie wrote:

>On January 25, 2001 at 08:20:26, David Rasmussen wrote:
>
>>Howdy.
>>
>>Inspired by the thread on extensions, I was wondering whether the idea of
>>negative extensions or reductions could be a good one.
>>
>>I mean, maybe many of the "unsound" pruning methods would be sounder if, instead
>>of just pruning, they just adjusted the resulting depth down. In that way, a
>>line would still be examined, only later.
>
>Hi, in the past I have thought of negative extensions too although I haven't
>tried implementing them yet.  I wouldn't consider nullmove to be a negative
>extension, its not really in the spirit of an extension - I'd just call it a
>pruning method.
>
>In my mind, extensions are usually a move based thing.  By this I mean that we
>can see some property of the move we have just played (or are just about to
>play, depending on exactly how you implement the extension) which indicates that
>we should extend.  Obvious examples are
>- check extension
>- recapture extension
>- single response extension
>- passed pawn push extension
>
>So the question is, what sort of moves could be candidates for a negative
>extension?



Wasting tempos espacially if you lose more than 1 tempo(lines like Ra1-c1-b1-a1
for white are good candidates for a negative extension)

Uri



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