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Subject: Generalized Null Move Quiescence Search

Author: Nobuhiro Yoshimura

Date: 21:59:16 02/23/98


I have heard that there is a paper call "Generalized Null
Move Quiescence Search" by Beal in 1990 on vol 43 of
Artifical Intelligence.   Since I do not have a copy
of the paper, would you please someone explain to me
what that is and effectiveness of that algorithm in
the chess programs?  Is it used in Crafty?

Thank you in advance.



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