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Subject: Re: Should an engine using SEE beat another not using it?

Author: Severi Salminen

Date: 00:36:30 01/28/01

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> Maybe, just maybe, you have a very inefficient SEE... mine slows nps by ~10%
>comparing to MVV. Or maybe you use too big margin when allowing qsearch moves...
>Or maybe you are right?

I can't be right:) But a 10% slowdown sounds interesting - I get more. My SEE
code has a quite Crafty like approach. Just extracting attackers in right order
and then checking the result. What kind of SEE are you doing? When do you quit
trying more moves in an qsearch node?

>hard to tell stuff about someones unSEEn code...:)

I'll NEVER show you my baby!! You witch!! ;)



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