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Subject: Re: Knowledge again, but what is it?

Author: Simon Read

Date: 04:10:28 02/26/98

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On February 25, 1998 at 22:30:01, Fernando Villegas wrote:

> Knowledge means something only if means what you call human
> knowledge. And certainly so it is in chess programing. Code lines are
> done for mimicking human knowledge.

Surely there are some programs which try to extract knowlege of their
own by adjusting their parameters so as to maximise their playing
ability? Arthur Samuel did this with his checkers program, eventually
using a non-linear model. This isn't human knowlege, because the
computer got it simply by using the rules of the game.


> That's why most of chess programming has something very similar to
> alchemist practice, an issue of mixing things and then to see what
> happens.

There is a lot of that in manually adjusting parameters.


Simon



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