Author: Joe mccarron
Date: 19:21:43 02/09/01
Whenever I hear about a program trying to handicap itself to approximate a specific elo, I always wonder how the programers take into account the different cpu speeds. Does the computer do some sort of benchmark test when it is installed and modify the personalities? Does the speed of the cpu not really make much of a difference because of the design of the handicap? or shoudl I just assume that when they say this setting plays about 1700 that means more like 1800 on a new gigahertz+ and more like 1600 on a 486. I also wonder how these handicaps might be affected by longer time controls. That is I think most humans play considerably better at long time controls than at short. If the computer had a handicap design that acted regardless of the cpu speed wouldn't this mean that the computer would play considerably worse than expected at the slower time control versus humans? Of course I realize humans also might tend to vary greatly at different time controls. Some players I know are good at short time controls but their game doesn't seem to get much better with more time and vice versa. I was just wondering how programmers approach these issues. I realize most programs done't bother to try to approximate an elo but I'm wondering what some of the thoughts on this are. Thanks in advance for any responses.
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