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Subject: Re: If you like to solve a mate... Correction!

Author: Uri Blass

Date: 21:51:17 02/09/01

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On February 09, 2001 at 11:36:04, Heiner Marxen wrote:

>On February 09, 2001 at 06:51:15, leonid wrote:
>
>>On February 09, 2001 at 06:47:28, leonid wrote:
>>
>>>Hi!
>>>
>>>If you like to solve a forced mate, you can try this position:
>>>
>>>[D]1bqQBnRn/3N2Qb/Q1QN2np/1Q1Q1qpk/4Qqbn/2B1Qrnn/2Q5/K1R5 w - -
>>>
>>>Please, indicate your result.
>
>Chest find a mate in 7 with 1.Qxg5+:
>Qxg5+ Nxg5 Qdxf5 Nhxf5 Qh2+ Bh3 Nf6+ Kh4 Qxh6+ Nxh6 Q4xf4+ Ng4 Qfxg5#
>
>(3.3 hours, K7/600 350MB hash)
>
>>>By curiosity I looked what is the NPS (nodes/second) for this position. Since
>>>the number of moves, during the solution of mate went quit often up to 130 for
>>>whites, NPS was more that impressive. If it could be the same all the time! On
>>>It went up in around 60% as average. It is the same for your program? NPS depend
>>>greatly on number of average moves existing in each ply?
>>>
>>>Thanks,
>>>Leonid.
>
>For Chest on your crowded boards NPS greatly decreases, by a factor around
>2 or 3.  Some of the heuristics to gain speed, do not pay off, anymore.
>Hmmm, may be I should improve my heuristics  ;-)
>The reduced NPS does not worry me, as long as the job is done quickly.
>
>Heiner

I believe that removing part of the white pieces may help chest to find the
solution more quickly

I did not investigate exactly all the pieces that you can remove but without the
white queen at a6 there is also a mate in 7.

Here is a position that chess programs accept(I put a rook at g5 instead of a
pawn and removed the white queen at a6)

[D]1bqQBnRn/3N2Qb/2QN2np/1Q1Q1qrk/4Qqbn/2B1Qrnn/2Q5/K1R5 w - - 0 1


Uri



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