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Subject: Re: A Bigger Chess Game - Would It Help Humans Or Computers?

Author: Angrim

Date: 23:53:19 02/22/01

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On February 22, 2001 at 14:14:22, Pekka Karjalainen wrote:
<snip>
>For Shogi there are master level programs, but top humans are still way ahead of
>them.  Is it because of the larger board and more pieces?  Or is it because of
>the drop rule which makes it a whole different boardgame?  I don't know.  It is
>too a well-analysed game and quite popular in Japan.
>

Note that the game "crazyhouse" has a great deal in common with shogi, but
it has the advantage(for this group) of being played on a chess board
useing chess pieces, makeing it much easier to experiment with for people
who already have a chess program.

crazyhouse is played fairly often on both FICS and ICC, with a few hundred
active players on each.  There are also a few programs that play it already,
giving some basis for comparison.  Due to the drop rule, which results in
a huge branching factor(100-200 being common) it is hard for the
programs to search deep enough to win useing the search methods common in chess.
Also, the game never simplifies to an endgame with few pieces like chess
does, makeing endgame databases impossible.
Currently the top crazyhouse players can *reliably* beat the top programs,
even at fairly high speeds(3 0 commonly)
Whether the crazyhouse programs will be able to catch up or not remains
to be seen, I think that they will, but it won't be easy.

I encourage everyone here who has a chess playing program to try
modifying it to play crazyhouse, and see how it does :)

Angrim

>The brain is my second favorite organ.  Let's hear it for the human brain :-)
>
>Pekka Karjalainen



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