Author: Robert Hyatt
Date: 21:03:26 04/07/01
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On April 07, 2001 at 06:37:01, Vine Smith wrote: >On April 06, 2001 at 23:49:58, Robert Hyatt wrote: > >>On April 06, 2001 at 16:13:11, Vine Smith wrote: >> >>>I would like to get the "immensely aggressive" version of Crafty! This would be >>>excellent for me, or any human opponent, to train against. I would be willing to >>>work on a special opening book for such a version, if this were really a >>>possibility. >> >> >>If you look at the documentation file, "evaluation" command, you can scale >>king safety up, make it asymmetric in the opposite direction that it is now >>so that the opponent's king safety is more important that crafty's king safety, >>then ramp up the 'tropism' term... >I'll give it a try. Are you interested in hearing of any results or testing? >Also, if you have any numeric guidelines, such as "Don't set king safety higher >than x, or it just gets ridiculous", I'd appreciate the info. I really don't have any suggestions. just don't get carried away, particularly with negative numbers. IE you can set (say) ppscale to a _negative_ number and make passed pawns bad things, not good things. Yes I am interested. More interested in "weaker" versions. Which probably means you need to tweak the eval weights _and_ the search extension depths as well... (evaluate command and extension command)
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