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Subject: Re: Mate that every program will solve...

Author: leonid

Date: 10:12:22 04/17/01

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On April 17, 2001 at 11:13:02, Heiner Marxen wrote:

>On April 17, 2001 at 07:43:30, leonid wrote:
>
>>Hello!
>>
>>If you like to solve very "regular" mate position, then you have one.
>>
>>[D]R7/4P1Pq/1rR5/2pb1rnk/1Q3B2/4Nn2/1PB2Np1/2K1b1Q1 w - -
>>
>>Please, indicate your result.
>>
>>Thanks,
>>Leonid.
>
>According to Chest there are two key moves for mate in 7 moves:
>
>Qxg2 Bd2+ Qxd2   Bxc6 g8=Q   Qxg8  Rxg8   Bd5  e8=Q+  Bf7  Nxf5   Nd4  Rxg5#
>Rh8  Bd2+ Qxd2   Be4  e8=Q+  Rf7   Qxf7+  Nxf7 Qd5+   Bf5  Rxh7+  Nh6  Rhxh6#
>
>(K7/600, 350MB hash, 9.3 minutes)
>
>Heiner

Thanks, Heiner! My program demonstrate the worst possible branching factor for
this position. Even for seeing the 6 moves by brute force it took already 38 min
(Celeron 600. No hash). Only after your indication I went to see  7 moves by
brute force. It took for mine hefly 1 hours 5 min. And this is after my last
improvement that cut 6 moves brute force search already by 48%.

Previously this position my solved by selective search in 10 moves.

Leonid.



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