Author: Graham Laight
Date: 09:34:51 05/02/01
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On May 02, 2001 at 12:28:09, Robert Hyatt wrote: >On May 02, 2001 at 11:29:27, Christophe Theron wrote: > >>On May 02, 2001 at 02:26:08, James B. Shearer wrote: >> >>> I was playing a Gambit Tiger 2.0 clone on ICC a couple of days ago. I lost >>>my queen (for 2 pieces) before move 20 but Gambit Tiger failed to convert the >>>win allowing the position to become totally blocked leading to a draw by the 50 >>>move rule at move 192. It seems there must be problems with the evaluation >>>function for blocked positions (particularly when up material). >> >> >> >>The antihuman mode was not turned on I think. >> >>With antihuman mode it would not have happened. >> >> > > >Why is this considered "anti-human"? IE do you want to draw such positions >when playing a computer, but not a human??? I run with my anti-blocked-position >code _always_ enabled... Hi Bob, You're probably right - but when I studied the eval.c in the version of Crafty you sent me for the WMCCC 2000, I remember that some "anti-human" code had been removed. From memory, the code to prevent the Stonewall attack in particular. Apologies if I'm wrong. -g
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