Author: Peter McKenzie
Date: 10:14:20 05/11/01
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On May 11, 2001 at 12:36:50, Bruce Moreland wrote: >On May 11, 2001 at 10:47:49, Robert Hyatt wrote: > >>It really doesn't show anything. Ferret at that time was running on a >>single cpu pentium pro 200 I believe. At least that is what I was using >>at that time and Bruce and I were using identical hardware. >> >>It was a reasonable anti-computer game. Whether he could do that with today's >>ferret and today's hardware is a totally different question. > >That game was played on a Pentium 133 that had two copies of the program running >simultaneously. I was at work, and for such an important game I didn't want to >have someone burst into my office and demand I do something intensive on my >computer, so I asked my wife to start it for me at home, and she got two copies >going at once by mistake. I did not announce this at the time, because I didn't >want to be accused of whining about the losses. He won against the best I could >do that day, and I accepted that. > >Those two games (Shirov won both) have become signature games for my program for >some reason. I still hear about them despite their being played approximately >five years ago. > >But that *was* old hardware, and the version I was running was approximately >*800* distinct versions ago. > >I was honored that my program was able to play some 30 0 versus Shirov, and he >did a great job bashing in the program. Shirov is *in my own limited >experience* the strongest anti-computer GM, and he could have probably totalled >the program on any hardware. > >I will say that I spoke with Shirov after he played some 5 0 against Ferret on >my 533 mhz Alpha in approximately 1998. He told me that he thought it seemed as >if it was seeing as much in 5 0 as it did in those 30 0 games. It's very >interesting that 500/133 or 500/66, whichever you wish to use, is approximately >6, so he is pretty close to right. Of course now it would be seeing the same >stuff in a 2 0 or a 3 0. > >I'm surprised that Keene couldn't find something more modern. If he's looking >for bad games against humans, there was the game against Vaganian at the 1999 >WCCC post-tournament exhibition, where my program moved its QB 4 times in a row, >in order to get it from c1 to d2. If he wants to see a bad game against a >computer, he can pick the one against Hiarcs from the same event. If he wants >to see a good game he can examine the one versus Fritz at that event. Now that was one hell of a game, I can still feel the tension! > >bruce
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