Author: Jesper Antonsson
Date: 15:10:30 05/15/01
Go up one level in this thread
On May 15, 2001 at 13:06:09, Robert Hyatt wrote: >On May 15, 2001 at 06:40:58, Martin Schubert wrote: > >>On May 14, 2001 at 15:51:29, Robert Hyatt wrote: >> >>>On May 14, 2001 at 15:05:27, Uri Blass wrote: >>> >>>>On May 14, 2001 at 13:58:50, Robert Hyatt wrote: >>>> >>>><snipped> >>>>>As far as the "mythical" requirement that N be unbounded, I give this explicit >>>>>definition of Big-oh: >>>>> >>>>>"We say a function g(n) is O(f(n)) for another f(n) if there exist constants >>>>>c and N such that for all n>=N, we have g(n) <= cf(n). >>>>> >>>>>I don't see any _requirement_ that n or N be unbounded. >>>> >>>> >>>> >>>> >>>>If n is bounded and gets only a finite number of values then it is clear that >>>>always g(n) is O(1) by this definition >>>> >>>>In this case g(n) can get only a finite number of values and >>>>you can define c=max({g(n)} >>>>You get g(n)<=c for all n>=1 and it means by definition that g(n)=O(1). >>>> >>>>Uri >>> >>>That is simply an interpretation. As I said, give me a citation that _requires_ >>>that N be unbounded. Since no _real_ algorithm can have unbounded input. The >>>traveling salesman problem is one example. If we define a city as the space >>>occupied by 1 atom, which is the smallest "city" of interest, then that is >>>O(1), yet it is not given as O(1) in any book I have... >>> >>>Since by definition _all_ algorithms have finite input to be useful, they are >>>all O(1) by this perverted definition. Perhaps math people define this >>>differently, but in computational science, we don't consider _all_ algorithms >>>to be O(1) as that definition is useless in the extreme. >> >>O-Notation is never about one specific problem, it's about one "family" of >>problems. If you want to look at the asymptotical behaviour of chess, you need >>an input n, for example the size of the board. Other things don't make sense. >>You can't say, something is O(1) because of something is bounded. First you have >>to define what your "n" is, and then look at the asymptotical behaviour. >>It doesn't matter for example, if you play chess only on a 8x8-board. The >>question is "what would happen if you played on a nxn-board?". >> >>Martin > >I'm not interested in NxN. Even though that is a completely bounded game, >since there is a very definite maximum for N due to the size of the universe. >And we are back to where we started. I am not aware of _any_ problem that is >truly unbounded. Which means we don't need any theory work at all, we just >say O(1) and go to the next problem, which ought to be easy to solve at O(1) >complexity. > >All I care about is that in 8x8 chess, for each additional ply of depth I try >to do, I get an exponential increase in the work required to do the search. >For all depth N that are doable in the universe I live within. Does the big O definition say anything about what's doable in your universe? >So I will continue to say that N+1 is hard, while some will say it is O(1). >I'm waiting to see their algorithm however, that will search to depth=20 and >depth=21 in the same amount of time. Not 20->21, but perhaps 200-201, and certainly with 6000->6001. And this algorithm can be constructed, you know that and I know that. That it hasn't been done isn't relevant.
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