Author: Sune Larsson
Date: 15:13:27 06/02/01
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On June 02, 2001 at 10:17:12, Gian-Carlo Pascutto wrote: >He set up a stonewall and beat it with a kingattack. > >This looked so familiar, it made me sick. > >Very bad points for the Shredder team here. This was Shredder, could have been almost any other program. I think these games where comp weaknesses are displayed by human players, are *very* important. So much information provided to the authors... And this in a normal QGambit. Winning 205-195 vs Deep Fritz, or something similar, tells me less than this single game. All the comp-comp testing might even contribute to conserve severe weaknesses in progs. Instead they can easily be shown by human players way below GM or IM level. Sune > >-- >GCP
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