Author: Peter McKenzie
Date: 15:41:59 06/20/01
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On June 20, 2001 at 16:06:34, Dann Corbit wrote: >On June 20, 2001 at 16:00:53, Peter McKenzie wrote: >[snip] >>Oh, btw, LambChop can count the 6ply tree from the root in 20sec on PIII >>1000mhz. It is faster than crafty because it counts moves at depth 5 not >>positions at depth 6 and hence effectively it has to search one ply less in the >>tree. It can do this because I have implemented a fully legal static move >>generator that does not need makemove to exclude illegal moves. > >!!! >How did you do that? >Smoke and mirrors? Lookup tables? Plugged into a cray? >!!! Its not so hard if you compute attack information already. Plus I keep track of pins too which helps. Its not necessarily the best way, but it does have certain advantages and its fun which is reason enough :-) Peter
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