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Subject: Re: Radio Shack 1650 vs Chess Tiger

Author: Christophe Theron

Date: 09:57:28 04/27/98

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Hi Mark

Tiger plays:
37...hxg5 (time=0.99s, score=+2.89, time left=16.63s)


[Event  "Correspondence game"]
[Site   "Internet"]
[Date   "1998.02.07"]
[Round  "?"]
[White  "Radio Shack 1650 Level 7"]
[Black  "Chess Tiger K5-100Mhz, 256Kb hash, 1min/game"]
[Result "*"]

1. d4 d5 2. c4 e6 3. Nc3 Nf6 4. Bg5 Be7 5. Bxf6 Bxf6 6. e4 dxe4
7. Nge2 Nc6  8. d5 Ne7 9. dxe6 Qxd1+ 10. Rxd1 Bxe6 11. Nxe4 Bxb2
12. Rd2 Ba3 13. N2c3 Bc1 14. Rd1 Bf4 15. g3 Be5 16. Nd5 c6
17. Ne3 O-O 18. Bg2 Nf5 19. Nxf5 Bxf5 20. O-O Rad8 21. c5 Rfe8
22. Nd6 Bxd6 23. Rxd6 Rxd6 24. cxd6 Kf8 25. Rd1 Bd7 26. Kf1 b6
27. Re1 c5 28. Rxe8+ Kxe8 29. Ke1 b5 30. Be4 f5 31. Bd5 g6
32. Kd2 Kd8 33. Bg8 h6 34. Ke3 Bc8 35. Bf7 g5 36. f4 Kd7 37. fxg5 hxg5 *


>If the kingside pawns get traded quickly or locked up, that would seem
>to be to
>Tiger's advantage so he can get those queenside pawns moving... those 2
>extra pawns indeed make it a won game for Tiger.  If there was only one
>extra pawn and it happened to be a corner pawn, I could then see draw
>possibility as a corner pawn could be stopped by a king.

Yes. Only time troubles can stop Tiger now.


    Christophe



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