Author: Pat King
Date: 09:43:41 08/27/01
Zotron has gotten brittle enough to justify a big overhaul. One of my constant problems have been occasional spectacular hash errors, which occasionally find their way to the root, resulting in the engine occasionally attempting to make an illegal move. The way the current program is structured, I HAVE to use the hash table. In the next version, I'd like to isolate the hash table a bit more from the rest of the program in the hope of avoiding these problems, and eventually finding the @#$^%^^@ bug(s). Unfortunately, I use mtd, which relies rather heavily on the hash. I think I can get around this by having mtd calling pvs, w/ pvs using the typical move pv[][] structure. Has anyone done anything like this before? Am I wasting my time? Pat
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