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Subject: Re: Funny endgame

Author: Eduard Nemeth

Date: 13:11:54 09/02/01

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On September 02, 2001 at 14:24:32, Bruce Moreland wrote:

>On September 02, 2001 at 13:51:44, Eduard Nemeth wrote:
>
>>[D]8/p7/1p2k1p1/8/1p2p1Pp/3pP2P/PP6/5K2 w - - 0 1
>>
>>White is move.
>
>It's hard to detect that there is no penetration, no pawn break, and no problem
>caused by the fact that white is tied down due to the protected passer.
>
>If the q-side pawns were blocked, it might be possible to figure this out
>easily, but it's not easy to teach a computer to resolve the crippled 3 vs 2
>that's happening over there now.
>
>If it's black to move, does any program try 1. ... b3?  All of my computers are
>busy, so I can't tell.  I don't know if this wins, but it is clearly the only
>try.
>
>Can you or someone else run Fine 70 for me with these programs and report the
>results?  I'm interested that Fritz is getting so deep in this pawn ending, and
>I wonder if it can find this.
>
>[D]8/k/3p/p2P1p/P2P1P/16/K w - - 0 1
>
>bruce

Fritz can nothing find! :-)
I would only say that programs cannot play endgames.
What say Ferret?

Thanks,
Eduard



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