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Subject: Re: why do computers waste time about forced moves?

Author: blass uri

Date: 04:32:50 05/15/98

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On May 15, 1998 at 05:56:35, Harald Faber wrote:

>On May 14, 1998 at 09:02:54, blass uri wrote:
>
>>when I give junior to play with fritz I see both programs
>>waste time about forced moves(there is more than one legal move
>>but only one logical move to prevent checkmate.
>
>>if the next best move give the opponent
>>the possibility to do a checkmate the program should use only 1
>>second calculating the move.
>
>>if the second best move lose a knight it should use more than
>>1 second(because maybe it is a mistake) but not much time.
>
>AFAIK it is because the programs also profit from the permanent brain.
>So if the program makes a forced move at depth=3 it may consider a
>really bad move to be played next by the opponent and wastes time
>finding the best answer to that move. So it is more senseful to let a
>program think a little longer so that the chance is higher to see the
>opponent's next move.
the program can do the same job in the opponent turn.
noone force the program to stop computing the move it play
it can compute the move for longer time (the normall time it compute)
and only after it or after the opponent's answer(what comes first)
to begin to compute its answer to the move that was done
or was expected.



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