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Subject: Re: Is Crafty 18.10 the final version?

Author: Roy Eassa

Date: 11:02:26 09/04/01

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On September 04, 2001 at 12:16:55, Robert Hyatt wrote:

>The kind of anti-computer tactic I have been working on is blocked pawn
>positions.  I haven't seen _any_ program that knows how to exploit such
>positions, including my own (at present).  Crafty has become fairly adroit
>at preventing most blocked positions, but it doesn't know when to block them
>when it should (this will come in time).  However, against computers this
>is worthless code since none know how to block the position, then exploit
>it against an opponent.  Which means that simply crafty is going to spend time
>trying to avoid blocked positions for the wrong reasons, against another
>program, and end up in an inferior (but unblocked) position and lose, where it
>could well have drawn by being more conservative.  This "change" in the eval
>will happen before too much longer, so that it will know when to avoid blocked
>positions and when to block them itself to avoid difficulties.  Right now it
>is all of one and none of the other, which is not so great.
>

(Jokingly:) Crafty should pop up a message box at the beginning of each game,
saying:

"WARNING: If you want Crafty to be the strongest possible opponent in the
upcoming game, you MUST now say whether Crafty's opponent is a human being or a
computer program!"

There would be two radio buttons, and the selection would completely determine
whether or not Crafty should go out of its way to avoid blocked positions.

Problem solved.




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