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Subject: Re: ICGA_J (June) self-play information

Author: Uri Blass

Date: 09:15:37 09/05/01

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On September 05, 2001 at 07:53:50, guy haworth wrote:

>
>In the Ken-Thompson-themed ICGA Journal (June, 2001), Ernst Heinz published his
>latest self-play experiment results.
>
>Engines with different guaranteed-depth(?)-parameters were pitted against each
>other.
>
>The matches of the experimetn (3,000 games each) suggest that:
>
>  12-ply was  84 ELO points better than 11 ply
>  11-ply was  92 ELO points better than 10 ply
>  10-ply was 115 ELO points better than  9 ply
>
>Fairly strong indications of decreasing returns from increasing search.  No
>doubt a proper statistical analysis will follow.
>
>
>An extra ply seems to require 4-6 times the 'effective power', so a factor of 36
>- if realised across the system - is only 2 plies.

I know that the top programs of today have usually branching factor that is
close to 3  and not 4-6 so a factor of 36 is more than 3 plies.

I also know that based on the ssdf results 70 elo per doubling the speed makes
more sense.

70 elo per doubling means something like 110 elo per ply.
84 elo per ply when going from 11 plies to 12 plies seems to be wrong because
the programs in the ssdf games get deeper than 12 plies.

Uri



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