Author: Helmut Conrady
Date: 23:46:40 09/14/01
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On September 14, 2001 at 20:32:20, Uri Blass wrote: >On September 14, 2001 at 20:00:34, Helmut Conrady wrote: > >>On September 14, 2001 at 19:50:16, Dan Andersson wrote: >> >>>The rules state that you have to mate in 50 moves. Then it doesn't matter if you >>>might mate in 51. An analogous example is if you are 45 moves into the 50 move >>>rule and you have a forced mate in 6 moves. Then its also a draw. The only point >>>is that if you follow the rules of chess you cannot claim a win, unless your >>>opponemt allows it. >> >>The 50 move rule is useful ONLY for human play, because no arbiter can say, >>whether a special position on the board is a exception for a win in more than >50 moves. >>But there are arbiters that can say: The TBS! Why a draw, when a position >>is won after a couple of best moves?? >> >>Helmut > >The 50 move rule is relevant also for computer chess games. >Chess is a game with rules and players should follow the same rules. > >TBs also do not tell you the best moves. >It is possible that TBs give you a drawing move because of the 50 move rule when >there is a winning move when the distance to mate is longer but the distance to >conversion is small enough to avoid the draw. > >If you play with different rules then you play another game and not chess. >I have no problem if you like more another game but in this case you should not >call the relevant game of computers in the name chess. > >Uri IMO the 50-move-rule is for human play only and not a essential part of the game (it has been changed 7 times in the last century!). In time of TBs the 50-move-rule IN COMPUTERCHESS is against the spirit of the game. But the argument above (what to do, when a program sees a mate in a TB-based search) is very good for the other side. Helmut Helmut
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