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Subject: Re: How good to use a LAN for chess computing?

Author: Robert Hyatt

Date: 19:31:26 09/15/01

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On September 15, 2001 at 05:57:28, Dan Andersson wrote:

>Due to the latencies incurred when communicating in a network. You need
>different work distrubution algorithms when programming a cluster compared to a
>SMP machine. There exists more than a few such algorithms that will get near
>linear speedups until the communication ceiling is reached.


Not in chess I am afraid.  IE I am not aware of any algorithm that will produce
linear speedups on a shared memory machine, assuming by "linear" you mean a line
with  slope of 45 degrees (ie 16 cpus is 16 times faster than 1 cpu.)

a slope of 3/4 is considered very good.



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