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Subject: Re: Genetic algorithms for chess?

Author: Stanislav Goldovski

Date: 09:55:16 05/20/98

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On May 19, 1998 at 09:49:03, Bruce Cleaver wrote:

>
>On May 19, 1998 at 08:45:37, Andrew Williams wrote:
>
>>On May 19, 1998 at 08:30:37, Stanislav Goldovski wrote:
>>
>>>Hello,
>>>
>>>Does anyone know if genetic or evolutionary approaches have
>>>ever been tried for chess evaluation function optimization?
>>>For example, has anyone tried to auto-generate a material scale
>>>for chess or similar games?
>>>
>>>I'd be very grateful for any information/sources,
>>>
>>>TIA,
>>>Stan
>>
>>There was something in the ICCA Journal a few years ago:
>>
>>Tunstall-Pedoe, W. (1991).
>>     Genetic Algorithms Optimizing Evaluation Functions.
>
>
>There is a lot of info on machine learning at
>http://forum.swarthmore.edu/~jay/learn-game/indexes/other-papers.html
>
>It applies to othello, checkers, and chess (and some others).  Neural
>net, Genetic programming, Genetic algorithms, etc. are covered.
>>     ICCA Journal, Vol. 14, No. 3, pp. 119-128. (A)
>>
>>
>>I got this from the "Table of Contents" at:
>>
>>http://www.dcs.qmw.ac.uk/~icca/journal.htm
>>
>>Hope this is helpful..
>>
>>Andrew

Thank you all,

indeed a *lot* of information concerning various approaches
for machine learning in chess is at:

http://forum.swarthmore.edu/~jay/learn-game/indexes/other-papers.html

Thanks again,
Stan



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