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Subject: Re: Playing the NPS game

Author: Tony Werten

Date: 06:55:56 09/27/01

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On September 27, 2001 at 09:44:05, Robert Hyatt wrote:

>On September 27, 2001 at 01:01:40, Will Singleton wrote:
>
>>On September 26, 2001 at 22:28:06, Robert Hyatt wrote:
>>
>>>The critical question then is are you copying any large structs around?  Are
>>>you doing a make/unmake or a copy/make approach (copy/make drains the PC
>>>memory bandwidth to zero).
>>
>>I do copy/make, but my struct isn't that large (a few words).  Could you
>>elaborate on the problem with copy/make?
>>
>>Will
>
>In a much earlier version of Crafty, I did copy/make also, the idea being that
>there is then no unmake at all.  Using bitboards, I have 12 for the different
>pieces, plus three rotated, plus two (white/black occupied) plus one for

Only 3 rotated ? What's in them, all pieces ?

Tony

>bishops/queens and one for rooks/queens.  A total of 19 (at least).  Times
>8 bytes.  The PC has almost _no_ memory bandwidth.  It is somewhere around
>100mbytes/second depending on your machine, maybe as much as 2x that.  The
>"copy" operation fries that bandwidth + cache badly.  I became over 2x faster
>by going to make/unmake...



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