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Subject: Re: Incomplete egtbs can be harmful

Author: José Carlos

Date: 07:31:05 11/06/01

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On November 06, 2001 at 09:45:35, Uri Blass wrote:

>On November 06, 2001 at 09:35:13, José Carlos wrote:
>
>>On November 06, 2001 at 07:23:07, Gian-Carlo Pascutto wrote:
>>
>>>On November 06, 2001 at 07:18:29, Leen Ammeraal wrote:
>>>
>>>>My program sees that black deserves a very high score,
>>>>derived from the egtb, but fails to make the trivial
>>>>move 1. ... g1Q because it does not find an entry
>>>>for the resulting position in the egtb, and because
>>>>the computed score after this promotion move
>>>>is lower than the egtb score retrieved after the
>>>>move Rg3, so the latter move is made and the
>>>>game results in a draw instead of in a win for
>>>>black. Has anyone encountered similar problems?
>>>>It seems to me that for any egtb file with
>>>>pawns, there should be a corresponding file
>>>>for the case that one of the pawns has turned
>>>>into a queen. If not, the result may be
>>>>completely wrong, as in the above example.
>>>>Leen
>>>
>>>This is wellknown.
>>>
>>>A possible solution is to turn off egtb's if you are in an egtb
>>>position and you note that the distance to mate does not shorten
>>>anymore.
>>>
>>>--
>>>GCP
>>
>>  I don't understand. If the draw-by-repetition and draw-by-50-moves-rule tests
>>are done correctly, this is, _before_ probing, the program will surely move the
>>rook stupidly during 50 moves. Then it will see the draw, and chose another
>>move. I don't see how the program can accept the draw here.
>>
>>  José C.
>
>It is possible that the program's move is only the 99 ply with no conversion so
>the program looks at the tablebases and does not consider it as a draw and the
>draw is in the 100th ply that the program does not consider because it looks on
>the tablebases.
>
>It is also possible that in the 100th ply the program finds that conversion does
>not win(there is another win by tablebases but it is a draw by the 50 move
>rule).
>
>Uri

  Ok, I get it. After _my_ move I get a tb hit when it's ply 99. Then my
opponent moves and it's ply 100, so it's a draw after my opponent's move.
Correct.
  Bob gives a solution in other post, but there's another possibility. When you
get a tb hit, check if it is ply 99. If it is, anything exept checkmate is a
draw. Well, you lose some time checking the 100 ply counter, but it's a tiny
time compared to the tb probe.

  José C.



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