Author: Ron Murawski
Date: 11:19:32 11/08/01
Go up one level in this thread
>I make most of the bug reports for Beowulf myself. However, because it's open >source then people like Ron Murawski, who want to write their own program, but >don't particularly feel like learning the coding required for the engine, can >just get straight down to writing the eval() function. After all, that's the >most fun bit, right? > Colin, Without the Beowulf open source project, the Horizon chess engine would not exist. I am riding on your back and Dann Corbit's and I will be forever grateful that you have made the Beowulf codebase public. What is great about open source code is its publicness. It is allowing me to go inside a clearly-written, working chess engine and I'm slowly learning how it all works. It's allowed me to insert a replacement evaluator and call it "my" program. So, open source has been good for me. I have pointed out several important evaluation errors in Beowulf and passed them on to you. I've also done beta-testing and reported general problems as well. Also, I have made suggestions about the evaluation of passed pawns and you have coded my ideas. So, open source has been good for you as well. I suspect that the friendly rivalry of "Who's evaluator is better?" is spurring us both along. The latest Beowulf is light-years better than its previous version and I hope to do the same with my own evaluator. When no one is trying to make a profit and everyone remains friends, then open source can succeed extremely well. Best regards, Ron PS: You're right, Colin: Writing the eval *is* the most fun thing!
This page took 0 seconds to execute
Last modified: Thu, 15 Apr 21 08:11:13 -0700
Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.