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Subject: Re: Commercial program strength vs. amateur program strength

Author: Tony Werten

Date: 11:50:52 12/22/01

Go up one level in this thread


On December 22, 2001 at 14:06:59, Tom Kerrigan wrote:

>On December 22, 2001 at 04:10:49, Tony Werten wrote:
>
>>On December 21, 2001 at 17:02:52, Tom Kerrigan wrote:
>>
>>>On December 21, 2001 at 12:14:47, Christophe Theron wrote:
>>>
>>>>On December 21, 2001 at 00:43:18, Tom Kerrigan wrote:
>>>>
>>>>>On December 20, 2001 at 21:19:44, Christophe Theron wrote:
>>>>>
>>>>>>On December 20, 2001 at 20:12:06, Tom Kerrigan wrote:
>>>>>>
>>>>>>>On December 20, 2001 at 18:30:51, Ulrich Tuerke wrote:
>>>>>>>
>>>>>>>>On December 20, 2001 at 17:56:17, Tom Kerrigan wrote:
>>>>>>>>
>>>>>>>>>I can't think of a reason why commercial programmers would have an edge over
>>>>>>>>>amateurs when coming up with good ideas/techniques.
>>>>>>>>
>>>>>>>>When an amateur programmer comes up with lots of good ideas/techniques, then
>>>>>>>>he'll have success and go commercial eventually. I think that's how Shredder and
>>>>>>>>Junior proceeded.
>>>>>>>
>>>>>>>Right, but Shredder and Junior's authors had their good ideas when they were
>>>>>>>amateurs and implemented them in their amateur programs, which confirms my point
>>>>>>>that amateur programmers can have/implement good ideas just as well as the
>>>>>>>commercial programmers.
>>>>>>>
>>>>>>>-Tom
>>>>>>
>>>>>>
>>>>>>
>>>>>>Of course. The difference is the amount of time/energy one is ready to spend.
>>>>>>
>>>>>>
>>>>>>
>>>>>>    Christophe
>>>>>
>>>>>Well, based on your last two reples to my posts, you agree with me completely.
>>>>>So why all the noise to Scott about how commercial programs use vastly
>>>>>different/superior techniques than amateur programs?
>>>>>
>>>>>-Tom
>>>>
>>>>
>>>>
>>>>Because they do, and it is the result of the amount of time and energy spent on
>>>>it.
>>>>
>>>>I would not even say that the techniques are vastly superior, but there are a
>>>>number of differences that end up in a significant strength difference.
>>>>
>>>>
>>>>
>>>>    Christophe
>>>
>>>Then we're disagreeing again. I still believe that whatever techniques you're
>>>using can also be found in amateur programs.
>>
>>Could be. But it's very possible that in these programs, these techniques don't
>>really shine because of the existance of bugs, and the lack of finetuning. Both
>>can be solved with a lot of time.
>>
>>Tony
>
>Oh, absolutely. I'm not trying to claim that amateur programs are just as good
>as commercial ones--that's stupid. But it seems like there's a relatively small
>number of good ideas in chess programming,

I don't agree. I myself have already tried dozens of new ideas. Most of them I
tested and they didn't work. Given more time I might be able to improve them or
find out that 2 notworking ideas together give good improvement or at least
implement them really bugfree.

>so I'd be surprised if Cristophe or
>any of the other commercial programmers have come up with anything that hasn't
>been implemented before in amateur programs.

Being able to spend your mind the whole day on computerchess should give a lot
of ideas and the possibility of testing them.

For the last 2 years I'm having more ideas than I can test.

>Quality lies in the implementation.

As well of course.

Tony

>
>-Tom



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