Author: Steffen Jakob
Date: 01:14:41 12/29/01
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Hi Christophe! On December 28, 2001 at 11:37:37, Christophe Theron wrote: >On December 28, 2001 at 09:10:27, Steffen Jakob wrote: > >>Hi! >> >>Today Hossa played a blitz game with Tinker at ICC where a KBPKP endgame was on >>the board: >> >>[D]8/8/p4b1P/3K4/8/8/8/1k6 b >> >>Hossa evaluates this as a win for black, because the black pawn has a black >>promotion square and there is no white pawn on the b file in front of the black >>pawn. Unfortunately this position is a draw. Can you define a rule for such a >>position class ("search will do it" doesn't count; at least the big score I gave >>for this position costed 1/2 point in that game)? I think it should be a >>combination of this: >>1. white has an advanced white passer >>2. the black king isnt able to protect the black pawn >>3. the distance between the pawns is big >> >>Greetings, >>Steffen. > > > >I'm sorry, but this is typically a problem that must be solved by search. > >If you start trying to write rules for this case and other cases like this one, >in a few months from now you lose your head. No knowledge is like wrong knowledge. E.g. here I apply my special code for KBPKP endgames which is wrong in this case. So I already have written a rule for this position. And the difference between V_MATE/2 and V_DRAW isnt a cosmetical issue. I dont think that I will lose my head. Actually fiddling with such positions is something which I like very much. Greetings, Steffen.
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